Author Topic: Show Us Your... Downtown/CBD  (Read 161 times)

Offline simlink ♔

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Show Us Your... Downtown/CBD
« on: September 19, 2012, 05:50:37 pm »
Show us your downtown's and CBD's! They can be skyscraper jungles, or small-town downtowns. Look forward to seeing your work!



Here a couple from me:

This first one is from the Sherkston CBD:






This second one is a small-town downtown, in Dofino.

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Offline simlink ♔

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Re: Show Us Your... Downtown/CBD
« Reply #1 on: October 10, 2012, 10:50:56 pm »
These condo buildings are extending the reach of Sherkston's downtown...


Offline Republicmaster

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Re: Show Us Your... Downtown/CBD
« Reply #2 on: October 20, 2012, 05:31:10 am »
Nice work simlink! :)
Heres some of mine

Adatan City CBD


Rotterdam CBD at night!

enjoy :P

Offline simlink ♔

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Re: Show Us Your... Downtown/CBD
« Reply #3 on: October 26, 2012, 11:07:18 am »
I love it! :D Especially that crazy-looking building in the first photo. Very nice work. Look forward to more. :D

Offline Durfsurn

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Re: Show Us Your... Downtown/CBD
« Reply #4 on: November 03, 2012, 03:06:36 am »
Not so much as CBD as skyscrapers on the beach but:


Tywei and Surrounding Areas at
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Offline simlink ♔

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Re: Show Us Your... Downtown/CBD
« Reply #5 on: November 03, 2012, 09:59:33 pm »
That looks fantastic, Durfsurn! I have long tried to accomplish an area like this - but have never quite achieved it to what I imagined. :P This, looks awesome!

Offline Durfsurn

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Re: Show Us Your... Downtown/CBD
« Reply #6 on: November 03, 2012, 11:27:02 pm »
Somehow I did it without plopping too! I have since lost that region unfortunately though...

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and coming soon to Sim City 4 Devotion!
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Offline simlink ♔

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Re: Show Us Your... Downtown/CBD
« Reply #7 on: November 04, 2012, 09:46:31 am »
Somehow I did it without plopping too! I have since lost that region unfortunately though...

Wow! Most of my CBD's are plopped with grown buildings mixed in for good measure.

Offline Ceafus 88

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Re: Show Us Your... Downtown/CBD
« Reply #8 on: November 22, 2012, 11:40:22 am »
These are very stunning! I wish I could play as well as you guys do, you guys would hate to see my things. xD

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Re: Show Us Your... Downtown/CBD
« Reply #9 on: November 22, 2012, 11:46:13 am »
These are very stunning! I wish I could play as well as you guys do, you guys would hate to see my things. xD

Post them anyways, I seriously doubt we'd hate them. :P Besides, maybe we could provide some pointers. :)

---

Latest from me, teaser for upcoming Holt District update:


Offline Ceafus 88

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Re: Show Us Your... Downtown/CBD
« Reply #10 on: November 22, 2012, 12:43:03 pm »
Very Nice!!!!

Offline Durfsurn

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Re: Show Us Your... Downtown/CBD
« Reply #11 on: November 22, 2012, 06:32:42 pm »
Nice dense CBD SimLink. I am not that good at making CBDs but I recommend just go wild downloading things and then piping them.

Tywei and Surrounding Areas at
Simtropolis
Simopsis
cheesesc4
and coming soon to Sim City 4 Devotion!
[/size][/font]

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Re: Show Us Your... Downtown/CBD
« Reply #12 on: November 23, 2012, 11:23:25 am »
Nice dense CBD SimLink. I am not that good at making CBDs but I recommend just go wild downloading things and then piping them.

It's been a longtime coming, for me. I've been downloading high rises for 4 years, about time my CBD's look semi-good. :P Funny thing is, this is actually outside the CBD. This is an extension of it...

That highlights the growth Holt District is experiencing right now. :)

Offline CoastRunner

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Re: Show Us Your... Downtown/CBD
« Reply #13 on: December 28, 2012, 10:31:34 pm »
After some removal of unwanted dirty industry, the city of Inaia experienced a new growth of residence in the north around North Park.  The CBD has expanded across the highway into East Inaia around the national airport.  The population of the tile is around 284000 at the time of the picture.


Offline simlink ♔

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Re: Show Us Your... Downtown/CBD
« Reply #14 on: December 28, 2012, 10:46:47 pm »
Wow, very nice. :) Redevelopment of industrial areas can be fun, and it looks like you executed it very well. Was that highway added in after development started, or was it there from the beginning?